"Game of daggers"
by Nives Zar'Rocc
The game
Down along the lenght of this neatly made dagger is written the rules of a game of the wit. based upon the idea of sava, this a tactical game that require much cunning. the dagger's handle is a tube with poison, it have a single long needle that is used to inject the poison.
Each player is given a number, and will take turns to use one of the 6 moves. if a player forget the position of an other player and make a false move, the game master will punish and intangle the player for one round in web.. making him or her an easy target.
This dagger is the only way to illiminate an other player, as one can only use the command "stab" when one have it, however an other requiring for using "stab" is that your target most be held by an other player. The poison injected will leave the victim in utterly pain.. and remove him from the game.
The 6 command, is what your emotion will reflect, you can decorate it and make it more interesting.. however your only allowed make one emotion when it's your turn.. you can.. however talk as much as you want though the game, making an emotion when it's not your turn will be punished with intanglement:
Stey (you hold your position and does nothing.)
Run (you run to an other player.. or run away from a player(s))
Hold (you can only hold a player that's close to you)
Free (you free your self from the hold command, or free someone else)
Disarm (you take the dagger from an other player)
Stab (you stab a player close to you that's held if you have the dagger)
Game start with the dagger placed away from all the players on the floor, number one makes a move then two.. and so on. the command "pick up" can only be used in the start. to pick up the dagger. so the shortes path to the dagger will take two turns.. one "run"..and one using "pick up" There will be two winners in the end, as one is required to hold the 3rd player while the other stab him/her and illiminate the last player.